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About Assassin’s Creed Identity Game
Assassin’s Creed Identity is an action-adventure video game developed by Ubisoft Blue Byte and published by Ubisoft. It is the second mobile-exclusive game in the Assassin’s Creed series to be released after Assassin’s Creed Pirates, and the first on mobile to incorporate the third-person urban traversal-style gameplay as seen in the main console titles. It was initially soft-launched in 2014 as a free-to-play game for New Zealand and Australian App Stores. The game was released worldwide for $4.99 on iOS on 25 February 2016. The Android version released on 18th May, 2016 along with a new DLC worth $1.99 which is now available for both platforms.
The game takes place during the Italian Renaissance and features locations such as the Colosseum in Rome, Firenze, and Monteriggioni, with a Forlì chapter released separately as a DLC on 18th May, 2016. Gameplay is similar to the original Assassin’s Creed. The player’s Assassin can perform parkour by running towards climbable walls, hills, or objects, and will automatically perform parkour upon contact. The Assassin can also blend into various people/structures by either pressing the Action button or running into blend able structures/objects, although the Assassin must be in Alerted status or below to blend.
Assassinations are performed by tapping the Action button when a nearby guard has the Hidden Blade icon over his head. During combat, players can attack, block attacks, use skills, or exit the fight. However, some skills cannot be used in combat, and exiting fights has a cool down. The Assassin starts off at the Anonymous status, in which normal guards ignore him. If the Assassin manages to break hostile guards’ lines of sight or is doing suspicious acts, the Assassin enters Alerted status, in which normal guards watch the Assassin closely, but do not do anything. During fights or when running from hostile guards, the Assassin is in Wanted status, in which all guards attack the Assassin on sight. Assassins can lower statuses by either breaking hostile guards’ lines of sight for an extended period of time or by blending. However, the Assassin will always be attacked on sight in Restricted Areas, and by some Templar enemies. During combat, the player can also summon hirelings, which depending on class, have a skill and passive upgrade. However, if the player uses the hireling’s skill, the hireling can no longer be used for the mission, and passive upgrade is nullified. Players can also use the iconic Eagle Vision and Leap of Faith during missions.